In article <je3960$k0i$>, Todd Allcock
<> wrote:
> > > Hi,
> > > it's possible programmin ios 5 in windows ?
> > > I'm a beginning programmer in objective-c and I not sure have a
> > > sufficient experience for this before buy a MAC...
> >
> > short answer: no, a mac is required.
> >
> > long answer: sort of. the sdk was ported to work in visual studio, but
> > only parts of it (just compiling). quite a bit does not work, including
> > being able to run the simulator to test apps and there's certainly no
> > way to load the apps onto a device either. basically, all you can do is
> > see if something compiles. this was also a while ago and i don't know
> > if anyone bothered to get more recent sdks working. it's kind of stupid
> > to bother, since a mac can be had for very little money.
>
> Longer Answer: there are two popular unofficial SDKs for Windows that I'm
> aware off that don't require a Mac for anything.
short commentary to longer answer: the two you mention look like cross
platform sdks, not the actual ios (or android or whatever else sdk they
support). that has its advantages and disadvantages. one of the main
disadvantages is that apps written with cross-platform sdks tend to not
look like native apps and are usually slower too. sometimes that may
not matter, but many times it does.
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